]> Competitions at Bristol Croquet Club
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Club Competitions

Contest Balloons

See Booking a Lawn and Opponent for how to enter club competitions, find who you need to play and arrange the match.

This page gives details of all the club competitions, including the rules, handicapping and time limits. There's also a set of general regulations that applies to all club competitions.

If any information you need is missing, please let the competitions organiser, Peter Kirby, know.

New players should acquaint themselves with Club Etiquette: Conventions, Customs and Good Manners, and even established players should check they are familiar.

Contents

Note that, to aid scheduling, different time limits may apply for Finals-Day matches.

Regulations

These Regulations apply to all club competitions.

  1. Make sure you know the COVID rules - they change from time to time.
  2. Book a court in the Diary Booking System.
  3. Time-limits and booking slots:
    1. For AC, the time-limits allow for a short knock-up (5-minutes) and an additional 10-minutes to cover time-turns within a two-hour or three-hour booking slot.
    2. For GC, you should book a two-hour slot to allow for a short knock-up (5-minutes) and an additional 10-minutes to cover play after time is called. At some times of day it's possible to book 1½ hours, which is even better.
    3. For One-Ball, there is a 30-minute time-limit, for which you should book a one-hour slot to allow for a short knock-up (5-minutes) and an additional 5-minutes to cover play after time is called.
    4. If your game exceeds its timeslot it must be pegged-down
      • During COVID-19 restrictions, you should not use any of the club's markers or tape measures
      • use an approximation method pacing out distances from fixed objects, noting any half-hidden perspectives between balls. Alternatively, use your own tape measure.
  4. For all events played in blocks, the number of blocks will be determined by total entries and there will be a play-off between block winners.
  5. Tournament Regulation T2/T4 governs what happens when time expires.
  6. All games played, except in the One-Ball and Beginners' Competition, should be recorded on your handicap card (AC/GC/SC) as input to the Automatic Handicapping System (AHS). If you play only in club events then you are excused from keeping a Short Croquet handicap card - use your AC handicap converted. You can download from the CA website an AC Handicap Card or a GC Handicap Card
  7. The winner should enter scores, in the relevant tab on the draw sheet.
  8. Maintain your handicap card.
  9. Walk-Over: You may receive a walk-over in a block game if you have contacted your opponent at least three times to try to arrange your game. Alternatively, your opponent may wish to give you a walk-over if they can't fit the game in.
    • In these circumstances, you will be given a win, and the points you receive will be an average of your other games.
    • You will not get the full +14 / 18 / 26 points.
    • The win is not entered on your handicap card.
    • This should encourage you to play your games before the set time limit!
    • Please try to ensure that you avoid walk-overs by playing early.
  10. All games are played according to the Rules of Golf Croquet or Laws of Association Croquet and, where relevant, to the CA Tournament Regulations.

West of England (AC)

Open to: All
Format: Knockout (Draw and Process)
Game: 26-point
Handicapping: Level-play Advanced (unless Super-Advanced agreed)
Time Limit: None, unless agreed prior

There are strict deadlines for this competition: The first-named player is responsible for contacting the second named player; if the game is not played by the deadline, then the second-named player will go through.

This is because, notoriously, games in this competition have been played late!

Ormerod Cup (AC)

Open to: All
Format: Knockout (Draw and Process)
Game: 26-point
Handicapping: Handicap difference
Time Limit: None, unless agreed prior (minimum 3 hours)

American Handicap (AC)

Open to: Under 24 Handicap
Format: Blocks, then Knockout
Game: 18-point (1 and 3-back start)
Handicapping: Handicap difference, adjusted for 18-point game
Time Limit: 2¾ hours

B-Level (AC)

Open to: Handicap 0 and above
Format: Blocks, then Knockout
Game: 26-point
Handicapping: Level-play Advanced
Time Limit: 2¾ hours

C-Level (AC)

Open to: Handicap 6 and above
Format: Blocks, then Knockout
Game: 26-point
Handicapping: Level-play Advanced
Time Limit: 2¾ hours

9-14 Handicap (AC)

Open to: Handicaps 9 to 14
Format: Blocks, then Knockout
Game: 26-point
Handicapping: Full-bisque base 7 (see Table 4)
Time Limit: 2¾ hours

16-24 Handicap (AC)

Open to: Handicaps 16 to 24
Format: Blocks, then Knockout
Game: 18-point (hoop 5 start)
Handicapping: Full-bisque base 11½ (see Table 5 and the Laws)
Time Limit: 2¾ hours

14-Point Handicap (AC)

Open to: All
Format: Blocks, then Knockout
Game: 14-point
Handicapping: Handicap difference, adjusted for 14-point game
Time Limit: 2¾ hours

Secretary's Plate (AC)

Open to: Handicaps 24 and above (not beginners)
Format: Blocks, then Knockout
Game: 14-point
Handicapping: Full-bisque Special allocation rules
Time Limit: 1¾ hours

Beginners' Tournament (AC)

Open to: Beginners
Format: Blocks, then Knockout
Game: 14-point on a half-lawn
Handicapping: Full-bisque Special allocation rules
Time Limit: 1¾ hours

Handicap Doubles (AC)

Open to: All (min. aggregate handicap10)
Format: Knockout
Game: 18-point (hoop-5 start)
Handicapping: Full-bisque base 7. (see special rule AC Doubles)
Time Limit: 2¾ hours

Short Croquet (AC)

Open to: All
Format: Blocks, then Knockout
Game: 14-point on a half-lawn
Handicapping: Full-bisque (adjusted per Short Croquet rules - see the Laws)
Time Limit: 1¼ hours

One-Ball (AC)

Open to: All
Format: Knockout (Draw and Process)
Game: 13-point (best-of-3, unless single-game agreed) see the One-Ball Laws
Handicapping: As CA Regulations
Time Limit: 30 minutes per game

AC Boxes (AC)

Open to: 16+ handicaps
Format: Boxes, repeated over the season
Game: 26-point (half-lawn) or 14-point (full-lawn)
Handicapping: Full-bisque base 11½ (see Table 6 and the Laws)
Time Limit: 2¾ hours

Golf Croquet Handicap (GC)

Open to: All
Format: Blocks, then Knockout
Game: 13-point (first to 7)
Handicapping: Handicap difference
Time Limit: 50 minutes

Golf Croquet Level (GC)

Open to: All
Format: Blocks, then Knockout
Game: 13-point (first to 7)
Handicapping: Level-play
Time Limit: 50 minutes

Golf Croquet Doubles (GC)

Open to: All (minimum aggregate handicap 8)
Format: Knockout
Game: 13-point (first to 7)
Handicapping: See GC Rules
Time Limit: 50 minutes

Golf Monday Cup (GC)

Open to: All
Format: Season-long Monday PM match performance
Game: 13-point (first to 7)
Handicapping: Handicap difference
Time Limit: 50 minutes

Golf Croquet Boxes (GC)

Open to: All
Format: Boxes, repeated over the season
Game: 13-point (first to 7)
Handicapping: Handicap difference
Time Limit: 50 minutes

Special Allocation Rules

Special allocation rules agreed by Ray??

Table 4: Bisque Allocation for the 9 to 14 Competition

Handicap Number of Bisques
7 0
8 1
9 2
10 3
11 4
12 5
14 7
16 9
18 11

Table 5: Bisque Allocation for the 16 to 24 Competition

Handicap Number of Bisques
12 ½
14 1 ½
16 3
18 4 ½
20 6
22 7 ½
24 8 ½
26 10
28 11 ½

Table 6: Bisque Allocation for the 16+ Handicap Boxes

Handicap Number of Bisques (full lawn) Number of Bisques (half-lawn)
12 ½ ½
14 2 ½ 1 ½
16 4 ½ 2 ½
18 6 ½ 3 ½
20 8 ½ 4 ½
22 10 ½ 5 ½
24 12 ½ 6 ½
26 14 ½ 8
28 16 ½ 9

One-Ball - Handicap Play (Association Croquet)

These rules conform to the Laws as modified by the CA Regulations and are replicated here for simplicity of reference.

  1. First, AC handicaps below 2 are adjusted as follows:
    AC Handicap 1 ½ 0 -1 -1½ -2 -2½ -3
    One-Ball Handicap 1 0 -1 -2 -3 -4 -5 -6 -7 -8
  2. Then take the lowest of:
    1. the adjusted AC handicap
    2. if GC handicap above zero: 2.5 x GC handicap, otherwise GC handicap
    3. 20
  3. The number of bisques given is one third of the difference between the handicaps of the players with any fraction becoming a half-bisque.

See the CA's One-Ball Handicap Poster.

AC Doubles: Bisque Rules

Note these are different from the AC Laws.

To calculate the number of bisques:
  1. Calculate the aggregate (total) handicap of each pair and divide it by two (giving the average).
  2. For each pair deduct the base of 7 from their average handicap calculated in step 1.
  3. Adjust the number of bisques calculated in step 2 to allow for an 18-point game.

If one of the doubles teams has an aggregate handicap of less than 14, they receive no bisques and the number of bisques given to the other pair is calculated as follows:

  1. Calculate the aggregate (total) handicap of each pair and divide it by two (giving the average).
  2. Calculate the difference in average handicap between the two pairs in step 1
  3. Adjust the number of bisques calculated in step 2 to allow for an 18-point game

In accordance with the Laws for full-bisque handicap doubles a player whose handicap is lower than the base (i.e. below 7) may only play a half-bisque, only their partner may use a full bisque.

General Rules

Timed Games

When time is called, the player on the lawn continues to play until their turn is finished, and their opponent then has one last turn. During this first extension period after time is called, no bisques may be used. After this period, the points scored are totalled. If players are level, play continues until one of the players scores a point. Hence you cannot have a tied game.

During this second extension period, any remaining bisques may be used.

If time is called when a player has completed the last shot of his / her turn, and is either still on the lawn, or has just left it, then this player will receive another turn after his / her opponents turn. Then the procedure described above takes place.

N.B. Please enter the result of your game on your handicap card, and indicate if your game finished on the time limit by putting a 'T' next to the score.

See the Laws.

Determination of Positions in Blocks

For most competitions, the top two players from each block qualify for the next stage of a competition. In the event of equal wins by two people, the player who won the game between the two will finish above the other one. If there is a tie between more than two people, then the player(s) with the most wins against those who are tying will qualify. If qualification cannot be resolved in this way, then, and only then, will net hoops decide.

Unable to Play on Finals Weekend?

Please remember that if you are unable to play on Finals Weekend (usually the last weekend of September) you must scratch at the completion of your quarter-final match. If you later find out that you are unable to play on Finals Weekend, you must play your semi-final match without telling your opponent until the end of your match, and only at that time concede the match.

The result will not be entered on your handicap card.

For more information, please email Chris Frew, who will be happy to help.