spectating a game

To Tell or Not to Tell (in AC)

This page summarises The Laws of Association Croquet by extracting all the places the Laws say you must or must not tell your opponent about something and interrupt their play if necessary.

You Must

You Must Not


If your opponent is about to take croquet from the wrong ball, whether you forestall them or not depends on the circumstances. If they would be entitled to roquet that ball, you must forestall.

If, however, the ball was dead*, you must not forestall. Taking croquet from a dead ball is an error which results in end of turn.

*Dead Ball: A ball becomes dead when roqueted and remains dead until a hoop is run (in the correct order), or a new turn has started (taking a bisque starts a new turn).

For more information, please email Chris Frew, who will be happy to help.